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Productivity

Deep Focus

Win your attention back

For the overloaded knowledge worker

Drowning in pings, meetings and a job that never quite ends? 60 moves to reclaim your attention — including the SOS cards for the days that are already on fire.

60 cards · 6 chapters · 6 free · ← → to move · tap a card to flip
✓ Source-grounded ✓ Human-reviewed How it’s made →
01
Principle

An attention problem, not a time problem

You’re not short on hours. You’re leaking attention.

Use when — you end every day busy, behind, and unable to say what you actually did.

See It Straight tap to flip ⟳
Principle

Use when — you end every day busy, behind, and unable to say what you actually did.

Interruptions steal less time than you think — you speed up to compensate and pay in stress and shallower thinking instead. And about half of them, you start yourself. The fix isn’t a better calendar; it’s a defended attention supply.

The rule

Count interruptions before you count hours — and kill the self-inflicted half first.

Avoid

Buying another productivity app while the phone sits face-up next to your keyboard.

Done when — One day’s interruptions tallied, split into “them” vs “me” — with the “me” column targeted for tomorrow.

Gloria Mark et al., “The Cost of Interrupted Work” (CHI 2008) — faster, but more stress; ~half are self-interruptions.

See It Straight 01 / 60
02
Principle

Your attention span is ~47 seconds

Measured. Not 8 seconds like a goldfish — that one’s invented.

Use when — you’ve stopped believing you’re capable of reading a long document.

See It Straight tap to flip ⟳
Locked

Your attention span is ~47 seconds

Use when — you’ve stopped believing you’re capable of reading a long document.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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See It Straight 02 / 60
03
Principle

Every switch leaves residue

That “quick check” drags the last task into the next.

Use when — you glance at Slack mid-paragraph and wonder why the writing turns to mud.

See It Straight tap to flip ⟳
Locked

Every switch leaves residue

Use when — you glance at Slack mid-paragraph and wonder why the writing turns to mud.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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See It Straight 03 / 60
04
Principle

Deep work has a daily ceiling

Even the greats top out around four hours. Plan for it.

Use when — you grind ten “focused” hours and produce three good ones, smeared thin.

See It Straight tap to flip ⟳
Locked

Deep work has a daily ceiling

Use when — you grind ten “focused” hours and produce three good ones, smeared thin.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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See It Straight 04 / 60
05
Play

Find your peak window

You get ~90 sharp minutes a day. Stop spending them on email.

Use when — you schedule hard work for whenever a slot is free — usually the post-lunch trough.

See It Straight tap to flip ⟳
Locked

Find your peak window

Use when — you schedule hard work for whenever a slot is free — usually the post-lunch trough.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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See It Straight 05 / 60
06
Play

Take the outside view

Your day overflows because you estimate the fantasy, not the history.

Use when — you’re about to promise a deadline based on how long the task *should* take.

See It Straight tap to flip ⟳
Locked

Take the outside view

Use when — you’re about to promise a deadline based on how long the task *should* take.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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See It Straight 06 / 60
07
Play

Busy is not productive

With no real metric, you’ll use “looked busy” as proof you worked.

Use when — the day felt full and frantic, and you can’t name one thing that actually moved.

See It Straight tap to flip ⟳
Locked

Busy is not productive

Use when — the day felt full and frantic, and you can’t name one thing that actually moved.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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See It Straight 07 / 60
08
Principle

Attention is a spotlight

Whatever you point it at becomes your day. Aim it on purpose.

Use when — your inner experience is getting assembled by whatever pinged, worried, or glowed at you last.

See It Straight tap to flip ⟳
Locked

Attention is a spotlight

Use when — your inner experience is getting assembled by whatever pinged, worried, or glowed at you last.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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See It Straight 08 / 60
09
Principle

The hive-mind tax

You can’t out-discipline an always-on chat. You redesign it.

Use when — you’re drowning in Slack and email and blaming yourself for not keeping up.

See It Straight tap to flip ⟳
Locked

The hive-mind tax

Use when — you’re drowning in Slack and email and blaming yourself for not keeping up.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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See It Straight 09 / 60
10
Principle

You cannot do it all

The list will always beat the hours. So choose what to neglect.

Use when — you’re chasing “getting everything done” as if more efficiency will finally clear the list.

See It Straight tap to flip ⟳
Principle

Use when — you’re chasing “getting everything done” as if more efficiency will finally clear the list.

The list is infinite; your hours are not. Efficiency tricks just let you cram in more, and the backlog grows faster than you clear it. The real skill isn’t fitting it all in — it’s choosing, on purpose, what you’ll let go undone.

The rule

Name the top thing you’re deliberately NOT doing today — if you can’t name what you’re neglecting, you haven’t chosen, you’re just hoping it all fits.

Avoid

Treating an overflowing list as a problem to solve with more speed. It isn’t a backlog to clear; it’s the human condition.

Done when — You’ve said out loud or in writing the one thing you’re consciously dropping today — not just the things you’re doing.

Oliver Burkeman, “Four Thousand Weeks” (2021) — a method’s real measure is whether it helps you neglect the right things.

See It Straight 10 / 60
11
Pitfall

Make the distraction invisible

Don’t out-willpower the phone. Put it in another room.

Use when — the phone is face-down “so it doesn’t distract you” — and pulls your eye anyway.

Rig the Room tap to flip ⟳
Pitfall

Use when — the phone is face-down “so it doesn’t distract you” — and pulls your eye anyway.

A visible phone is an invitation your willpower must decline hundreds of times a day — and willpower loses. Remove the cue and you never spend the willpower at all.

The rule

Out of the room beats out of sight. Distance does what discipline can’t.

Avoid

Trusting self-control with a slot machine in your pocket.

Done when — Your next focus block ran with the phone physically in another room — not pocket, not desk.

James Clear, “Atomic Habits” (2018) — make the cue invisible; environment beats willpower.

Rig the Room 11 / 60
12
Play

Add friction to the bad

Make distraction a hassle and deep work one click.

Use when — you open the same three apps on reflex the moment anything feels hard.

Rig the Room tap to flip ⟳
Locked

Add friction to the bad

Use when — you open the same three apps on reflex the moment anything feels hard.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Rig the Room 12 / 60
13
Play

Kill the non-human notifications

Most pings are someone else’s default, not your priority.

Use when — your screen lights up forty times an hour and none of it is a person who needs you.

Rig the Room tap to flip ⟳
Locked

Kill the non-human notifications

Use when — your screen lights up forty times an hour and none of it is a person who needs you.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Rig the Room 13 / 60
14
Principle

A place that means “depth”

Train one cue so your brain drops into focus on command.

Use when — work, email, lunch and doomscrolling all happen in the same chair.

Rig the Room tap to flip ⟳
Locked

A place that means “depth”

Use when — work, email, lunch and doomscrolling all happen in the same chair.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Rig the Room 14 / 60
15
Play

Drain the colour out of your phone

Grayscale turns the slot machine back into a tool.

Use when — the phone’s bright icons pull your eye even when you’re trying to work.

Rig the Room tap to flip ⟳
Locked

Drain the colour out of your phone

Use when — the phone’s bright icons pull your eye even when you’re trying to work.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Rig the Room 15 / 60
16
Play

Tie yourself to the mast

Decide the block while calm; let the tool hold it when you’re weak.

Use when — you swear you’ll stay off the distracting sites, then cave the moment work gets hard.

Rig the Room tap to flip ⟳
Locked

Tie yourself to the mast

Use when — you swear you’ll stay off the distracting sites, then cave the moment work gets hard.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Rig the Room 16 / 60
17
Play

Build a wall of sound

It’s the words you can make out that wreck you — not the volume.

Use when — an open office or a busy café fills the air with overheard conversation.

Rig the Room tap to flip ⟳
Locked

Build a wall of sound

Use when — an open office or a busy café fills the air with overheard conversation.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Rig the Room 17 / 60
18
Play

One window, close the tab when you’re done

A tab you keep open is a task you keep half-doing.

Use when — you’ve got twenty tabs alive “to read later” and a faint hum of unfinished business.

Rig the Room tap to flip ⟳
Locked

One window, close the tab when you’re done

Use when — you’ve got twenty tabs alive “to read later” and a faint hum of unfinished business.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Rig the Room 18 / 60
19
Play

Pay yourself to focus

Ration a treat so it only happens during the work you dodge.

Use when — there’s a boring-but-important task you keep avoiding.

Rig the Room tap to flip ⟳
Locked

Pay yourself to focus

Use when — there’s a boring-but-important task you keep avoiding.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Rig the Room 19 / 60
20
Play

Clear the visual field

Every object on your desk is one your brain has to keep suppressing.

Use when — your desk holds a half-read book, unopened mail, and a second screen full of Slack.

Rig the Room tap to flip ⟳
Locked

Clear the visual field

Use when — your desk holds a half-read book, unopened mail, and a second screen full of Slack.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Rig the Room 20 / 60
21
Play

Make it an if-then

Vague plans fail. “I will X at Y in Z” sticks.

Use when — “I’ll get to it today” has evaporated three days in a row.

The Focus Block tap to flip ⟳
Locked

Make it an if-then

Use when — “I’ll get to it today” has evaporated three days in a row.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Focus Block 21 / 60
22
Play

Sprint, don’t marathon

Focus in timed bursts with real breaks — not one grim slog.

Use when — “I’ll power through three hours” turns to fog by minute 50.

The Focus Block tap to flip ⟳
Locked

Sprint, don’t marathon

Use when — “I’ll power through three hours” turns to fog by minute 50.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Focus Block 22 / 60
23
Framework

Engineer flow

Flow isn’t luck. It has three switches you can flip.

Use when — the task is either boring you stiff or spiking your anxiety — and you blame yourself.

The Focus Block tap to flip ⟳
Locked

Engineer flow

Use when — the task is either boring you stiff or spiking your anxiety — and you blame yourself.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Focus Block 23 / 60
24
Pitfall

One screen, one task

“Multitasking” is just fast switching — and it’s slower.

Use when — you’re writing with email open “in parallel” and both are going badly.

The Focus Block tap to flip ⟳
Locked

One screen, one task

Use when — you’re writing with email open “in parallel” and both are going badly.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Focus Block 24 / 60
25
Principle

Eat the frog before the inbox eats you

The hardest task, first — before anyone hijacks your morning.

Use when — you “warm up” on easy email first, and the dreaded task keeps sliding to a tired afternoon.

The Focus Block tap to flip ⟳
Principle

Use when — you “warm up” on easy email first, and the dreaded task keeps sliding to a tired afternoon.

Do the single hardest, most-dreaded task first — before email, Slack, or any feed. The morning is the one slot where your willpower is fresh and nobody has hijacked your agenda yet. Warm up on the inbox and the easy stuff swells to fill it, and the frog dies again at 4pm.

The rule

First 60–90 minutes of the workday = the one task you’d most like to avoid. No inputs until it ships.

Avoid

Procrastination-by-busywork: clearing email to “get ready,” then having no fresh hours left for the thing that mattered.

Done when — By the time you first open your inbox, the day’s hardest task is already done or meaningfully advanced.

Brian Tracy, “Eat That Frog!” (the frog metaphor attributed to Mark Twain).

The Focus Block 25 / 60
26
Play

Make the start absurdly small

Started is the hard part. Shrink it till starting is laughable.

Use when — you’re staring at a task, waiting to feel ready or for a big clear slab of time.

The Focus Block tap to flip ⟳
Locked

Make the start absurdly small

Use when — you’re staring at a task, waiting to feel ready or for a big clear slab of time.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Focus Block 26 / 60
27
Play

Give every hour a job

Run the day off a flat list and the loudest thing wins.

Use when — you start the day with a to-do list and default to whatever’s loudest or easiest.

The Focus Block tap to flip ⟳
Locked

Give every hour a job

Use when — you start the day with a to-do list and default to whatever’s loudest or easiest.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Focus Block 27 / 60
28
Play

Drop a breadcrumb before you stop

Stop mid-thought, not at a clean finish — so tomorrow has a thread.

Use when — restarting deep work means 15 minutes of re-reading to remember where you were.

The Focus Block tap to flip ⟳
Locked

Drop a breadcrumb before you stop

Use when — restarting deep work means 15 minutes of re-reading to remember where you were.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Focus Block 28 / 60
29
Play

Quarantine the shallow into one block

Email and admin should never colonise your sharpest hours.

Use when — small tasks — email, admin, approvals, quick replies — bleed through your whole day.

The Focus Block tap to flip ⟳
Locked

Quarantine the shallow into one block

Use when — small tasks — email, admin, approvals, quick replies — bleed through your whole day.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Focus Block 29 / 60
30
Play

Run theme days

Stop paying the gear-change tax of doing a bit of everything daily.

Use when — every day is a little admin, a little building, a little meeting — and all of it fragmented.

The Focus Block tap to flip ⟳
Locked

Run theme days

Use when — every day is a little admin, a little building, a little meeting — and all of it fragmented.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Focus Block 30 / 60
31
Play

Batch the interruptions

Getting back in costs ~23 minutes. Stop paying it all day.

Use when — every ping gets answered in 30 seconds — and nothing real got done by noon.

Defend It tap to flip ⟳
Locked

Batch the interruptions

Use when — every ping gets answered in 30 seconds — and nothing real got done by noon.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Defend It 31 / 60
32
Script

“I’m heads-down till 11”

Protect the block out loud. Silence invites interruption.

Use when — “got a sec?” has eaten every morning this week.

Defend It tap to flip ⟳
Script

Use when — “got a sec?” has eaten every morning this week.

An undefended block gets booked, pinged and shoulder-tapped. A friendly, specific boundary does most of the defending for you — say it before you need it.

To the team

“Heads-down on [thing] till 11 — slow on Slack till then, back to you after.”

To your manager

“I’m protecting 9–11 for [priority] so it actually ships. Anything urgent, call me.”

Status line

“Focus block till 11:00. Truly urgent → call.”

The rule

People read silence as “available but ignoring me”. State the boundary and the escape hatch.

Avoid

Going dark without telling anyone — the taps just get harder.

Done when — Next block announced with an end time and an emergency channel; zero guilt.

Cal Newport, “Deep Work” (2016); Paul Graham, “Maker’s Schedule, Manager’s Schedule” (2009).

Defend It 32 / 60
33
Diagnostic

Master the internal trigger

The phone isn’t the problem. The feeling reaching for it is.

Use when — your hand is on the phone and you don’t remember deciding to pick it up.

Defend It tap to flip ⟳
Locked

Master the internal trigger

Use when — your hand is on the phone and you don’t remember deciding to pick it up.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Defend It 33 / 60
34
Play

Audit the meeting load

One meeting can shatter a whole afternoon of real work.

Use when — your calendar looks like a brick wall and the actual work happens after dinner.

Defend It tap to flip ⟳
Locked

Audit the meeting load

Use when — your calendar looks like a brick wall and the actual work happens after dinner.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Defend It 34 / 60
35
Play

Give interruptions a home

A published open door turns drive-bys into a slot.

Use when — a steady drip of “quick questions” keeps derailing your focus blocks.

Defend It tap to flip ⟳
Locked

Give interruptions a home

Use when — a steady drip of “quick questions” keeps derailing your focus blocks.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Defend It 35 / 60
36
Play

Be reliably slow, not unreliably fast

Every instant reply contracts everyone’s expectation to instant.

Use when — people expect replies in seconds, and a 20-minute lag now reads as ignoring them.

Defend It tap to flip ⟳
Locked

Be reliably slow, not unreliably fast

Use when — people expect replies in seconds, and a 20-minute lag now reads as ignoring them.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Defend It 36 / 60
37
Play

Put the block on the calendar

An empty slot is an open invitation. A busy event is a wall.

Use when — you “try to find time” for deep work and a meeting always lands on it.

Defend It tap to flip ⟳
Locked

Put the block on the calendar

Use when — you “try to find time” for deep work and a meeting always lands on it.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Defend It 37 / 60
38
Framework

Touch each email once

Re-reading the same message five times is five fresh switches.

Use when — you read the same emails over and over, leaving them bold “to deal with later.”

Defend It tap to flip ⟳
Locked

Touch each email once

Use when — you read the same emails over and over, leaving them bold “to deal with later.”

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Defend It 38 / 60
39
Principle

Async by default, live only when needed

Write the full message first. If it resolves it, you saved a meeting.

Use when — you reach for a meeting or a “quick question” that spawns ten back-and-forths.

Defend It tap to flip ⟳
Locked

Async by default, live only when needed

Use when — you reach for a meeting or a “quick question” that spawns ten back-and-forths.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Defend It 39 / 60
40
Play

Sync calendars with whoever books you

A block your boss helped place is far harder for anyone to bulldoze.

Use when — you guard focus time your manager doesn’t know exists — and they book over it.

Defend It tap to flip ⟳
Locked

Sync calendars with whoever books you

Use when — you guard focus time your manager doesn’t know exists — and they book over it.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Defend It 40 / 60
41
Play

Today is already on fire

It’s 2pm, nothing’s done, and panic is choosing your next task.

Use when — the day collapsed and you’re refreshing email instead of deciding.

SOS tap to flip ⟳
Locked

Today is already on fire

Use when — the day collapsed and you’re refreshing email instead of deciding.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 41 / 60
42
Script

You’re three days behind on a promise

The deadline passed quietly. The dread is compounding.

Use when — you’re avoiding the person you owe — and the avoidance is its own job now.

SOS tap to flip ⟳
Locked

You’re three days behind on a promise

Use when — you’re avoiding the person you owe — and the avoidance is its own job now.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 42 / 60
43
Play

The 3pm crash

You’ve read the same sentence four times. Caffeine isn’t the answer.

Use when — the afternoon trough hits and you try to grind through it on willpower.

SOS tap to flip ⟳
Locked

The 3pm crash

Use when — the afternoon trough hits and you try to grind through it on willpower.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 43 / 60
44
Script

The doomscroll spiral

Twenty minutes gone. You’re still scrolling. You hate it.

Use when — you surface mid-scroll, thumb still moving, and feel the day leaking away.

SOS tap to flip ⟳
Locked

The doomscroll spiral

Use when — you surface mid-scroll, thumb still moving, and feel the day leaking away.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 44 / 60
45
Script

The “got a sec?” drive-by

Don’t surrender the thread. Defer to a real time.

Use when — someone leans over or DMs “got a sec?” mid-block.

SOS tap to flip ⟳
Locked

The “got a sec?” drive-by

Use when — someone leans over or DMs “got a sec?” mid-block.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 45 / 60
46
Script

Write the garbage version

The blank page is scary because you think draft one must be good.

Use when — you’re frozen on something to write because the first attempt has to be good.

SOS tap to flip ⟳
Locked

Write the garbage version

Use when — you’re frozen on something to write because the first attempt has to be good.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 46 / 60
47
Script

Shrink it till it’s stupidly small

Frozen on a task that’s too big to see a first step? Cut it down.

Use when — you’re frozen because the task is too big and vague to see where to start.

SOS tap to flip ⟳
Locked

Shrink it till it’s stupidly small

Use when — you’re frozen because the task is too big and vague to see where to start.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 47 / 60
48
Script

Double-inhale, long exhale

Too wired to settle? Reset the body before you touch the work.

Use when — you’re too wired or anxious to land — heart going, mind skittering.

SOS tap to flip ⟳
Locked

Double-inhale, long exhale

Use when — you’re too wired or anxious to land — heart going, mind skittering.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 48 / 60
49
Script

Not my emergency

Someone else’s panic is not automatically your fire-drill.

Use when — a colleague is dragging you into an urgent fire-drill that isn’t actually yours.

SOS tap to flip ⟳
Locked

Not my emergency

Use when — a colleague is dragging you into an urgent fire-drill that isn’t actually yours.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 49 / 60
50
Script

Quarantine the inbox

The open tab is the source of the dread, not the safety net.

Use when — you’re in the inbox/Slack dread spiral — refreshing, scanning, stomach tight, getting nothing done.

SOS tap to flip ⟳
Locked

Quarantine the inbox

Use when — you’re in the inbox/Slack dread spiral — refreshing, scanning, stomach tight, getting nothing done.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 50 / 60
51
Play

Pick a daily Highlight

One thing you’ll protect today beats a 30-item list.

Use when — twenty small items got done and the one that mattered didn’t.

Refill the Tank tap to flip ⟳
Play

Use when — twenty small items got done and the one that mattered didn’t.

A long list scatters attention; a single Highlight aims it. Choose the one thing that would make today feel worthwhile — then give it your best hours, not your leftovers.

  1. Each morning, name one Highlight: meaningful, doable in 60–90 minutes.
  2. Ask: what would make today feel like a win?
  3. Block the time before reactive work starts.
  4. Do it first. Everything else is bonus.
The rule

The inbox will volunteer to be your Highlight. Decline.

Avoid

Letting urgent-and-small crowd out important-and-big.

Done when — Tomorrow’s Highlight is one sentence and a 90-minute block on the calendar.

Jake Knapp & John Zeratsky, “Make Time” (2018).

Refill the Tank 51 / 60
52
Play

Empty your head

Open loops quietly eat the attention you need to think.

Use when — six “don’t forget”s are circling your head while you try to work.

Refill the Tank tap to flip ⟳
Locked

Empty your head

Use when — six “don’t forget”s are circling your head while you try to work.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Refill the Tank 52 / 60
53
Principle

Manage energy, not time

Time is fixed. Energy is the renewable you keep ignoring.

Use when — you skipped lunch to “save time” and lost the afternoon to fog.

Refill the Tank tap to flip ⟳
Locked

Manage energy, not time

Use when — you skipped lunch to “save time” and lost the afternoon to fog.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
Refill the Tank 53 / 60
54
Play

Shut the day down

A clean shutdown is what lets your off-hours recharge you.

Use when — work bleeds into the evening as a low hum of half-remembered to-dos.

Refill the Tank tap to flip ⟳
Locked

Shut the day down

Use when — work bleeds into the evening as a low hum of half-remembered to-dos.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
Refill the Tank 54 / 60
55
Principle

Sleep is the lever, not the leftover

Short sleep dims the exact brain region you focus with — quietly.

Use when — you steal tomorrow’s sleep to buy tonight’s extra work hour.

Refill the Tank tap to flip ⟳
Locked

Sleep is the lever, not the leftover

Use when — you steal tomorrow’s sleep to buy tonight’s extra work hour.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
Refill the Tank 55 / 60
56
Play

Walk first, focus after

Move 20 minutes before the hard block — the lift pays out today.

Use when — you file exercise under “later” and skip it on the busy days.

Refill the Tank tap to flip ⟳
Locked

Walk first, focus after

Use when — you file exercise under “later” and skip it on the busy days.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
Refill the Tank 56 / 60
57
Play

The weekly reset

Daily capture stops leaks. The weekly review is what you trust.

Use when — a low hum of “am I forgetting something?” runs under your whole week.

Refill the Tank tap to flip ⟳
Locked

The weekly reset

Use when — a low hum of “am I forgetting something?” runs under your whole week.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
Refill the Tank 57 / 60
58
Principle

Detach hard so the brain comes back full

Home but not off doesn’t restore anything. Mentally off does.

Use when — you’re off the clock but replaying the meeting and drafting tomorrow’s email in your head.

Refill the Tank tap to flip ⟳
Locked

Detach hard so the brain comes back full

Use when — you’re off the clock but replaying the meeting and drafting tomorrow’s email in your head.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
Refill the Tank 58 / 60
59
Principle

Let the mind wander on purpose

Stuck? Hand the problem to a walk, not a fifth focused hour.

Use when — you’ve been grinding on a hard problem and the wall isn’t moving.

Refill the Tank tap to flip ⟳
Locked

Let the mind wander on purpose

Use when — you’ve been grinding on a hard problem and the wall isn’t moving.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
Refill the Tank 59 / 60
60
Play

Train attention, 12 minutes a day

The rep is catching the drift and coming back. Bank it before the load.

Use when — you treat focus as fixed and only care once you’re already scattered.

Refill the Tank tap to flip ⟳
Locked

Train attention, 12 minutes a day

Use when — you treat focus as fixed and only care once you’re already scattered.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
Refill the Tank 60 / 60
See It Straight
Rig the Room
The Focus Block
Defend It
SOS · in the moment
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