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Career

The New Job

From new hire to known quantity

For anyone starting a new role

You got the offer — now comes the part nobody preps you for. 60 moves for the first 90 days: the conversations that define your reputation, the questions that make you look smart, and the SOS cards for the 2 a.m. doubts.

60 cards · 6 chapters · 6 free · ← → to move · tap a card to flip
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01
Diagnostic

Diagnose the job you actually got

The job ad was marketing. Find the real assignment.

Use when — reality starts diverging from the job ad and the interview pitch — usually week one.

Day One tap to flip ⟳
Diagnostic

Use when — reality starts diverging from the job ad and the interview pitch — usually week one.

The advertised job is a marketing artifact; the real one is the situation you walked into. A “growth” pitch often hides a rescue. Classify reality — then plan.

  1. Ask your manager and two peers separately: “What was happening here in the six months before I joined?”
  2. Classify the answers: building, rescuing, scaling, fixing drift, or protecting success.
  3. Note every place the diagnosis conflicts with the job ad.
  4. Let the diagnosis, not the job ad, set your first-month priorities.
The rule

If 2 of the 3 describe a different situation than the job ad did, plan for the one they describe.

Avoid

Executing the job ad: polishing deliverables for a team that’s quietly on fire.

Done when — You can name your situation in one sentence — and your manager nods when you say it back.

Michael Watkins, “The First 90 Days” (HBR Press, 2003/2013) — the STARS situational model.

Day One 01 / 60
02
Principle

Learn before you prove

Arriving with The Answer reads as a verdict on everyone here.

Use when — you feel the itch to demonstrate value *right now* — week one, daily.

Day One tap to flip ⟳
Locked

Learn before you prove

Use when — you feel the itch to demonstrate value *right now* — week one, daily.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Day One 02 / 60
03
Script

The expectations conversation

Get success defined in their words while being wrong is still cheap.

Use when — your first real 1:1 with your manager — ideally inside the first five working days.

Day One tap to flip ⟳
Script

Use when — your first real 1:1 with your manager — ideally inside the first five working days.

Extract three things: what good looks like at day 90, what would worry them, and which priority wins in a collision. Then write it down and send it back — memory is the enemy of accountability.

Opener

“I want to make sure I’m aiming at the right things. What would you need to see from me by day 90 to feel great about this hire?”

Probe

“And what would worry you if it wasn’t moving by then?”

Trade-off

“If those ever compete for my time, which one wins?”

Close

“I’ll write up what I heard — tell me where I got it wrong.”

The rule

Leave with no more than 3 success criteria. If you heard seven, ask which three matter most.

Avoid

A warm vibe and zero testable criteria. “Just settle in!” is not an answer — push once, gently.

Done when — The written summary is in their inbox — and they’ve replied confirming or correcting it.

Michael Watkins, “The First 90 Days” (2003/2013) — the five conversations: expectations.

Day One 03 / 60
04
Framework

No onboarding? Run your own

Four boxes to fill when nobody hands you a plan.

Use when — you realise there’s no real onboarding — no docs, no plan, “just ask around”.

Day One tap to flip ⟳
Locked

No onboarding? Run your own

Use when — you realise there’s no real onboarding — no docs, no plan, “just ask around”.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Day One 04 / 60
05
Play

The week-before warm start

Trade 90 minutes of prep for a day one with context, not a blank screen.

Use when — you’ve accepted, and there are 5–7 quiet days before you start.

Day One tap to flip ⟳
Locked

The week-before warm start

Use when — you’ve accepted, and there are 5–7 quiet days before you start.

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Day One 05 / 60
06
Play

Draft your own 30-60-90

A plan you wrote and they corrected beats one they wrote and you nodded at.

Use when — week one, and no company-issued plan has appeared (at most places it never will).

Day One tap to flip ⟳
Locked

Draft your own 30-60-90

Use when — week one, and no company-issued plan has appeared (at most places it never will).

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Day One 06 / 60
07
Play

Learn how the money actually moves

Technically correct and strategically blind is how you stay junior.

Use when — you’re learning your tickets and tools but not the business behind them.

Day One tap to flip ⟳
Locked

Learn how the money actually moves

Use when — you’re learning your tickets and tools but not the business behind them.

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Day One 07 / 60
08
Play

Book the team 1:1s yourself

Don’t wait to be introduced. You’ll spend a month as the forgettable new person.

Use when — week one — and nobody’s organising intros for you.

Day One tap to flip ⟳
Locked

Book the team 1:1s yourself

Use when — week one — and nobody’s organising intros for you.

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Day One 08 / 60
09
Play

Remote means you reach out first

No one bumps into you at the coffee machine. Manufacture the bumps.

Use when — you’re starting a remote or hybrid role and tempted to just go head-down.

Day One tap to flip ⟳
Locked

Remote means you reach out first

Use when — you’re starting a remote or hybrid role and tempted to just go head-down.

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Day One 09 / 60
10
Play

Surge wide, like a Fast Mover

Build the network in months, not years — across boundaries, not just your team.

Use when — your first weeks, when it’s easy to only work with your immediate team.

Day One tap to flip ⟳
Locked

Surge wide, like a Fast Mover

Use when — your first weeks, when it’s easy to only work with your immediate team.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Day One 10 / 60
11
Script

The style conversation

Every manager has a manual. Make yours read it aloud.

Use when — week 1–2, right after expectations — before you guess wrong about how your manager works.

Your Operating System tap to flip ⟳
Locked

The style conversation

Use when — week 1–2, right after expectations — before you guess wrong about how your manager works.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Your Operating System 11 / 60
12
Play

Ask questions like an expert

Advice-seeking raises your perceived competence. The fear is backwards.

Use when — you’re stuck and tempted to struggle silently to “look competent”.

Your Operating System tap to flip ⟳
Play

Use when — you’re stuck and tempted to struggle silently to “look competent”.

People who ask for advice are judged more competent — strongest when the problem is hard and you ask the right expert directly. The craft is in the asking: show your work, then ask.

  1. Timebox the solo attempt: 30–60 minutes depending on stakes.
  2. Write the question with context: goal, what you tried, exact failure point.
  3. Ask the most relevant expert directly — not a vague broadcast.
  4. Log every answer. The same question never gets asked twice.
The rule

Stuck 30 minutes with zero progress in month one: ask, showing what you tried. Never sit on a blocker overnight.

Avoid

The silent struggle. Hidden confusion resurfaces in your work after the grace period expires — when it costs far more.

Done when — You asked a well-formed question a day in weeks 1–2, and nobody has had to answer you twice.

Brooks, Gino & Schweitzer, “Smart People Ask for (My) Advice”, Management Science 61(6), 2015; Amy Edmondson, “The Fearless Organization” (2018).

Your Operating System 12 / 60
13
Play

The jargon ledger

Every company runs on a private language. Write yours down.

Use when — the first meeting where acronyms fly past you — so, hour one.

Your Operating System tap to flip ⟳
Locked

The jargon ledger

Use when — the first meeting where acronyms fly past you — so, hour one.

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Your Operating System 13 / 60
14
Play

The Friday 5-15

Don’t make your boss ask. Quiet gets filled with guesses.

Use when — week 1 onward — *especially* if your manager hasn’t asked for updates.

Your Operating System tap to flip ⟳
Locked

The Friday 5-15

Use when — week 1 onward — *especially* if your manager hasn’t asked for updates.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Your Operating System 14 / 60
15
Play

Find the one doc that explains everything

The doc named twice is your home base. Read it cover to cover.

Use when — you’re bouncing between scattered tabs and re-asking “where do I find…?”

Your Operating System tap to flip ⟳
Locked

Find the one doc that explains everything

Use when — you’re bouncing between scattered tabs and re-asking “where do I find…?”

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Your Operating System 15 / 60
16
Play

Write the onboarding doc you wish you’d had

You’re the only one who can still see what’s broken. Veterans forgot.

Use when — something’s confusing, undocumented, or wrong in the existing guide — i.e., constantly, week one.

Your Operating System tap to flip ⟳
Locked

Write the onboarding doc you wish you’d had

Use when — something’s confusing, undocumented, or wrong in the existing guide — i.e., constantly, week one.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Your Operating System 16 / 60
17
Play

Learn the cadence before you fix it

You earn the right to change a ritual after you’ve sat through enough to know why.

Use when — week one, mapping standup, planning, retro — and tempted to call one “a pointless meeting.”

Your Operating System tap to flip ⟳
Locked

Learn the cadence before you fix it

Use when — week one, mapping standup, planning, retro — and tempted to call one “a pointless meeting.”

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Your Operating System 17 / 60
18
Principle

Pace for break-even, not week one

The people who flame out at month two won the first fortnight.

Use when — you’re tempted to sprint and say yes to everything to look impressive by Friday.

Your Operating System tap to flip ⟳
Locked

Pace for break-even, not week one

Use when — you’re tempted to sprint and say yes to everything to look impressive by Friday.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Your Operating System 18 / 60
19
Play

Find a sponsor, not just a mentor

A mentor advises in private. A sponsor says your name in rooms you’re not in.

Use when — you’re collecting mentors for advice but nobody with standing has seen your work.

Your Operating System tap to flip ⟳
Locked

Find a sponsor, not just a mentor

Use when — you’re collecting mentors for advice but nobody with standing has seen your work.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Your Operating System 19 / 60
20
Play

A checklist for anything you do twice

New-joiner mistakes are skipped known steps, not missing knowledge.

Use when — you’re about to run a multi-step task for the second time, trusting memory.

Your Operating System tap to flip ⟳
Locked

A checklist for anything you do twice

Use when — you’re about to run a multi-step task for the second time, trusting memory.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Your Operating System 20 / 60
21
Play

Map the shadow org chart

The org chart shows reporting lines. Influence runs elsewhere.

Use when — weeks 2–6, once decisions start affecting your work.

Earn Standing tap to flip ⟳
Locked

Map the shadow org chart

Use when — weeks 2–6, once decisions start affecting your work.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Earn Standing 21 / 60
22
Framework

Pick your first win like an investor

Your first landed win sets your reputation’s trajectory.

Use when — weeks 3–6, when you’re choosing what to bite off first and everything looks tempting.

Earn Standing tap to flip ⟳
Locked

Pick your first win like an investor

Use when — weeks 3–6, when you’re choosing what to bite off first and everything looks tempting.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Earn Standing 22 / 60
23
Play

Recruit a culture translator

Some questions need an answer your manager is the wrong audience for.

Use when — week 1 — and if nobody assigns you a buddy, self-assign one by week 2.

Earn Standing tap to flip ⟳
Locked

Recruit a culture translator

Use when — week 1 — and if nobody assigns you a buddy, self-assign one by week 2.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Earn Standing 23 / 60
24
Diagnostic

Read the real scoreboard

The careers page is level two. Your career runs on level three.

Use when — the values poster and observed behaviour point in different directions — weeks 2–8.

Earn Standing tap to flip ⟳
Locked

Read the real scoreboard

Use when — the values poster and observed behaviour point in different directions — weeks 2–8.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Earn Standing 24 / 60
25
Play

Volunteer for the chore nobody wants

Low-status means uncontested — and it teaches you the system faster than any tour.

Use when — you’re holding out for visible, prestigious work — which newcomers don’t get handed.

Earn Standing tap to flip ⟳
Locked

Volunteer for the chore nobody wants

Use when — you’re holding out for visible, prestigious work — which newcomers don’t get handed.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Earn Standing 25 / 60
26
Principle

Bank trust with the five-minute favour

Spend your fresh eyes and spare time on small acts before you’ve standing to call in.

Use when — you spot something you could do for a colleague in five minutes or less.

Earn Standing tap to flip ⟳
Principle

Use when — you spot something you could do for a colleague in five minutes or less.

As a newcomer you have time and fresh eyes — spend them on small, unprompted acts without keeping score: a quick intro, the link they’re hunting for, a second pair of eyes, a heads-up about a meeting. Be an otherish giver: generous but protective of your focus, not a doormat.

The rule

Default to yes on any favour that costs ≤5 minutes — give generously but with boundaries, not by saying yes to every large request.

Avoid

Being a selfless giver who says yes to every big ask and burns out — or a taker who only helps when there’s an obvious payoff. Both kill the reputation.

Done when — You can point to several unsolicited small favours from your first month, and colleagues have started reciprocating without being asked.

Adam Grant, “Give and Take” — the five-minute favour and the “otherish” giver.

Earn Standing 26 / 60
27
Principle

Build reliability, one kept promise at a time

Reliability, not brilliance, is what gets you trusted with bigger things.

Use when — you’re tempted to over-commit on dates to look eager while you’re still learning.

Earn Standing tap to flip ⟳
Locked

Build reliability, one kept promise at a time

Use when — you’re tempted to over-commit on dates to look eager while you’re still learning.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Earn Standing 27 / 60
28
Principle

Be generous with the credit

Publicly crediting others is what makes people want to be on your projects.

Use when — something went well and your instinct is to grab the visibility to prove yourself.

Earn Standing tap to flip ⟳
Locked

Be generous with the credit

Use when — something went well and your instinct is to grab the visibility to prove yourself.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Earn Standing 28 / 60
29
Play

Become the go-to for one thing

You can’t be good at everything yet. Be the reliable specialist for one.

Use when — you’re spreading thin across everything and being known for nothing.

Earn Standing tap to flip ⟳
Locked

Become the go-to for one thing

Use when — you’re spreading thin across everything and being known for nothing.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Earn Standing 29 / 60
30
Play

Find the keeper of institutional memory

The long-tenured person holds the “why” — and the landmines.

Use when — you’re only talking to people who are senior on the org chart.

Earn Standing tap to flip ⟳
Locked

Find the keeper of institutional memory

Use when — you’re only talking to people who are senior on the org chart.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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Earn Standing 30 / 60
31
Script

The week-three 2 a.m. spiral

The fraud feeling has a publication date. It is not evidence.

Use when — it’s 2 a.m. and you’re replaying every dumb question, concluding they’ll “figure you out”.

The Hard Parts tap to flip ⟳
Locked

The week-three 2 a.m. spiral

Use when — it’s 2 a.m. and you’re replaying every dumb question, concluding they’ll “figure you out”.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Hard Parts 31 / 60
32
Diagnostic

Bank credibility before you spend it

Disagreement costs capital. Early on, your balance is near zero.

Use when — week 2 — you’ve spotted something wrong and your fingers itch to say so.

The Hard Parts tap to flip ⟳
Locked

Bank credibility before you spend it

Use when — week 2 — you’ve spotted something wrong and your fingers itch to say so.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Hard Parts 32 / 60
33
Script

Not the job they sold you

There’s a third door between quitting dramatically and enduring silently.

Use when — weeks in, the gap is undeniable: hired for X, your calendar says Y.

The Hard Parts tap to flip ⟳
Locked

Not the job they sold you

Use when — weeks in, the gap is undeniable: hired for X, your calendar says Y.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Hard Parts 33 / 60
34
Diagnostic

Normal chaos or red flag?

Grade the mess at checkpoints — never in the middle of a bad afternoon.

Use when — something feels off and you can’t tell if it’s ordinary mess seen through anxious new eyes — or dysfunction.

The Hard Parts tap to flip ⟳
Locked

Normal chaos or red flag?

Use when — something feels off and you can’t tell if it’s ordinary mess seen through anxious new eyes — or dysfunction.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Hard Parts 34 / 60
35
Play

The week-one capture bucket

Stop trying to remember the firehose. Dump it, sort it nightly.

Use when — you’re drowning in week-one names, tools, acronyms, links, half-explained processes.

The Hard Parts tap to flip ⟳
Locked

The week-one capture bucket

Use when — you’re drowning in week-one names, tools, acronyms, links, half-explained processes.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Hard Parts 35 / 60
36
Principle

Add a “not yet” to the overwhelm

A named gap is a task you can attack. “I’m not good enough” is just anxiety.

Use when — the job turned out harder than the interview made it look, and the voice says “I can’t do this.”

The Hard Parts tap to flip ⟳
Principle

Use when — the job turned out harder than the interview made it look, and the voice says “I can’t do this.”

Catch that sentence and add one word: “…yet.” Then convert the dread into a single named gap — not “I’m out of my depth” but “I don’t yet know how the deployment pipeline works.” A named gap is a learning task you can attack this week; a formless “I’m not good enough” is anxiety with nowhere to go.

The rule

Convert every “I can’t do this” into one named, learnable gap within 24 hours — vague dread is unactionable; a named gap is a task.

Avoid

Letting “the work is over my head” stay global and identity-level (“I’m a fraud”) instead of breaking it into specific skills you simply haven’t built yet.

Done when — Your “I’m drowning” feeling is written down as 2–4 specific named gaps, each with a first step, not a single verdict on your ability.

Carol Dweck, “Mindset” — the power of “not yet”; reframing failure as a point on a learning curve.

The Hard Parts 36 / 60
37
Play

Following a legend (or a disaster)

Don’t define yourself against the ghost. Inherit the wins, fix the one gap.

Use when — you’ve taken over from someone beloved (you lose every comparison) or resented (everyone’s braced).

The Hard Parts tap to flip ⟳
Locked

Following a legend (or a disaster)

Use when — you’ve taken over from someone beloved (you lose every comparison) or resented (everyone’s braced).

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Hard Parts 37 / 60
38
Play

The month-two motivation audit

The post-honeymoon dip is usually friction, not “wrong job.”

Use when — weeks 6–12: the new-job glow has faded and you’re wondering if you made a mistake.

The Hard Parts tap to flip ⟳
Locked

The month-two motivation audit

Use when — weeks 6–12: the new-job glow has faded and you’re wondering if you made a mistake.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Hard Parts 38 / 60
39
Script

Surface the conflict, don’t absorb it

Two stakeholders, opposite directions. Making it visible is your job; arbitrating isn’t.

Use when — two stakeholders are pulling you opposite ways and you feel you must satisfy both.

The Hard Parts tap to flip ⟳
Locked

Surface the conflict, don’t absorb it

Use when — two stakeholders are pulling you opposite ways and you feel you must satisfy both.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Hard Parts 39 / 60
40
Script

Stuck, and scared to ask

People say yes far more than you predict. Ask sooner than feels comfortable.

Use when — you’re blocked or about to miss something, and the fear of looking incompetent has you sitting silent.

The Hard Parts tap to flip ⟳
Locked

Stuck, and scared to ask

Use when — you’re blocked or about to miss something, and the fear of looking incompetent has you sitting silent.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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The Hard Parts 40 / 60
41
Script

The acronym storm

Twenty minutes in, understanding a third of it, window to ask “closed”.

Use when — acronyms and codenames are flying, everyone else is nodding, and you’ve lost the thread.

SOS tap to flip ⟳
Script

Use when — acronyms and codenames are flying, everyone else is nodding, and you’ve lost the thread.

Spend your in-meeting question budget on the one term blocking the main thread; recover the rest after with one peer and the ledger. Asking early is the high-status move.

In-meeting

“Quick new-person question — what’s ARB standing for here? Just want to follow the thread.”

Lost entirely

“I’ll admit I’m missing context on this one — keep going, I’ll grab someone after.”

After, to a peer

“I caught maybe 60% of that meeting. Can I buy you fifteen minutes to decode the rest? I keep a glossary, so I only ever ask once.”

The rule

Max 2 decode questions per meeting; everything else hits the ledger within 10 minutes.

Avoid

Silent nodding for weeks until asking becomes humiliating. You’re buying single words, not lectures.

Done when — The glossary grew today — and tomorrow the same meeting reads at 70%, not 30%.

Practitioner consensus; structured-learning framing per Watkins, “The First 90 Days”.

SOS 41 / 60
42
Script

Your first visible mistake

Own it in one breath. Then spend all your airtime on the fix.

Use when — you just broke, lost, mis-sent or misstated something — and people will see it.

SOS tap to flip ⟳
Locked

Your first visible mistake

Use when — you just broke, lost, mis-sent or misstated something — and people will see it.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 42 / 60
43
Script

Your manager went quiet

Force a question that can’t be answered with “you’re doing fine”.

Use when — two weeks of one-word replies, a cancelled 1:1, no reaction to your work — and a story forming in your head.

SOS tap to flip ⟳
Locked

Your manager went quiet

Use when — two weeks of one-word replies, a cancelled 1:1, no reaction to your work — and a story forming in your head.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 43 / 60
44
Script

Asked to commit blind

Never give a naked number under pressure. Range, reason, expiry.

Use when — someone senior asks “how long will this take?” about something you’ve understood for forty minutes.

SOS tap to flip ⟳
Locked

Asked to commit blind

Use when — someone senior asks “how long will this take?” about something you’ve understood for forty minutes.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 44 / 60
45
Script

The name you just blanked on

Re-ask in the first beat. On day 40 it stings; now you’re allowed to be new.

Use when — a colleague’s name vanishes mid-conversation.

SOS tap to flip ⟳
Locked

The name you just blanked on

Use when — a colleague’s name vanishes mid-conversation.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 45 / 60
46
Script

Underwater on your first real assignment

Don’t grind in silence. Triage, then surface the cut — that’s the skill being tested.

Use when — you realise you’re genuinely behind on your first big task.

SOS tap to flip ⟳
Locked

Underwater on your first real assignment

Use when — you realise you’re genuinely behind on your first big task.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 46 / 60
47
Script

Asked your opinion before you have one

A sharp question reads as more competent than a hollow opinion.

Use when — you’re put on the spot in a big meeting and genuinely don’t have a view yet.

SOS tap to flip ⟳
Locked

Asked your opinion before you have one

Use when — you’re put on the spot in a big meeting and genuinely don’t have a view yet.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 47 / 60
48
Script

You said yes to too much

Renegotiate early. That’s generosity that lasts; quietly dropping the ball isn’t.

Use when — you wake up to the fact that eager-to-please “yes” has left you overcommitted.

SOS tap to flip ⟳
Locked

You said yes to too much

Use when — you wake up to the fact that eager-to-please “yes” has left you overcommitted.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

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SOS 48 / 60
49
Script

You quietly dropped a ball

Disclose with the fix. Discovered-later reads as a cover-up.

Use when — you realise you missed or forgot something and nobody’s noticed yet.

SOS tap to flip ⟳
Locked

You quietly dropped a ball

Use when — you realise you missed or forgot something and nobody’s noticed yet.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
SOS 49 / 60
50
Script

The teammate who’s cold to you

Don’t charm them. Ask them for advice on their own turf.

Use when — a teammate is territorial or frosty with you in the moment.

SOS tap to flip ⟳
Locked

The teammate who’s cold to you

Use when — a teammate is territorial or frosty with you in the moment.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
SOS 50 / 60
51
Play

Visibility without bragging

Good work does not speak for itself. It needs a microphone, not a megaphone.

Use when — week 2 onward — especially if you’re remote or your work is invisible by default.

From New to Known tap to flip ⟳
Locked

Visibility without bragging

Use when — week 2 onward — especially if you’re remote or your work is invisible by default.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
From New to Known 51 / 60
52
Script

Run your own 90-day review

Probation math gets done about you — be in the room for it.

Use when — around day 85, before anyone schedules anything formal. Most companies never will.

From New to Known tap to flip ⟳
Locked

Run your own 90-day review

Use when — around day 85, before anyone schedules anything formal. Most companies never will.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
From New to Known 52 / 60
53
Framework

Day 90 is halftime

Executives put breakeven near month six. Plan the second half.

Use when — day 90, once the first review lands — time to plan the next three quarters.

From New to Known tap to flip ⟳
Locked

Day 90 is halftime

Use when — day 90, once the first review lands — time to plan the next three quarters.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
From New to Known 53 / 60
54
Pitfall

Kill the “at my old job” tic

Strip the brand name, keep the mechanism.

Use when — you’re about to start a sentence with “At [OldCo], we…” — which, in month one, is constantly.

From New to Known tap to flip ⟳
Locked

Kill the “at my old job” tic

Use when — you’re about to start a sentence with “At [OldCo], we…” — which, in month one, is constantly.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
From New to Known 54 / 60
55
Play

The fresh-eyes memo

Your outsider view fades by month three. Capture it as a contribution.

Use when — your first 8–10 weeks, while you can still see the org as an outsider does.

From New to Known tap to flip ⟳
Locked

The fresh-eyes memo

Use when — your first 8–10 weeks, while you can still see the org as an outsider does.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
From New to Known 55 / 60
56
Play

Ask for one thing, not “feedback”

“Any feedback?” gets “you’re doing great.” A narrow ask gets a real answer.

Use when — you’re waiting for the review cycle to tell you how you’re doing.

From New to Known tap to flip ⟳
Locked

Ask for one thing, not “feedback”

Use when — you’re waiting for the review cycle to tell you how you’re doing.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
From New to Known 56 / 60
57
Principle

Set a learning goal, not a look-good goal

A skill to acquire makes you reach harder than a number to hit.

Use when — you’re about to set quarterly goals and defaulting to “ship 5 features.”

From New to Known tap to flip ⟳
Locked

Set a learning goal, not a look-good goal

Use when — you’re about to set quarterly goals and defaulting to “ship 5 features.”

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
From New to Known 57 / 60
58
Play

Craft the edges of your role

Reshape the job from below. Don’t wait for a promotion to widen it.

Use when — you’ve landed the core job and you’re waiting to be handed more.

From New to Known tap to flip ⟳
Locked

Craft the edges of your role

Use when — you’ve landed the core job and you’re waiting to be handed more.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
From New to Known 58 / 60
59
Play

Ping before you need them

Your first-90-days helpers go cold the moment onboarding ends. Stay on the radar.

Use when — onboarding’s wrapping up and the 15–20 people who helped you are about to go cold.

From New to Known tap to flip ⟳
Locked

Ping before you need them

Use when — onboarding’s wrapping up and the 15–20 people who helped you are about to go cold.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
From New to Known 59 / 60
60
Play

Adopt a problem, stop waiting for tickets

The line between a competent new hire and someone the team can’t replace.

Use when — you’ve shipped a few assigned tasks credibly and you’re still in pure receive-mode.

From New to Known tap to flip ⟳
Locked

Adopt a problem, stop waiting for tickets

Use when — you’ve shipped a few assigned tasks credibly and you’re still in pure receive-mode.

The move, the rule, and the exact words are on the other side — locked. 6 cards are free; members get all 60.

Get early access
From New to Known 60 / 60
Day One
Your Operating System
Earn Standing
The Hard Parts
SOS · in the moment
From New to Known

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